[wpn_ak74]:identity_immunities,weapon_probability,default_weapon_params,wpn_ak74_sounds
		GroupControlSection                      = spawn_group
		$npc                                     = on
		$prefetch                                = 8
		$spawn                                   = "weapons\ak-74"
		scheduled                                = off
		cform                                    = skeleton
		parent_section                           = wpn_ak74

		class                                    = WP_AK74
		slot                                     = 2
		animation_slot                           = 2
		ef_main_weapon_type                      = 2
		ef_weapon_type                           = 8
		hand_dependence                          = 1
		single_handed                            = 0

		default_to_ruck                          = false
		sprint_allowed                           = true

		inv_grid_width     = 5
		inv_grid_height    = 2
		inv_grid_x         = 4
		inv_grid_y         = 14
		inv_name                                 = str_wpn_ak74
		inv_name_short                           = str_wpn_ak74
		description                              = str_wpn_ak74_descr

		kind                                     = w_rifle
		inv_weight                               = 3
		cost                                     = 4000
		repair_type                              = weapon
		weapon_class                             = assault_rifle
		tier									 = 3

		hud                                      = wpn_ak74_hud
		visual								= dynamics\weapons\wpn_ak74\wpn_ak74m.ogf
		position                                 = -0.026, -0.175, 0.0
		orientation                              = 0, 0, 0
		fire_point                               = 0, 0.218, 0.656
		fire_point2                              = 0, 0.161, 0.583
		strap_bone0                              = bip01_spine2
		strap_bone1                              = bip01_spine1
		strap_position                           = -0.26, -0.11, 0.25
		strap_orientation                        = -15, -9, 110
		ph_mass                                  = 4

		flame_particles                          = weapons\generic_weapon05
		smoke_particles                          = weapons\generic_shoot_00
		grenade_flame_particles                  = weapons\generic_weapon01

		shell_point			                     = 0, 0.216, 0.174
		shell_dir			                     = 0.0, 0.0, 0.4
		shell_particles			                 = weapons\545x39

		light_disabled                           = false
		light_color                              = 0.6, 0.5, 0.3
		light_range                              = 5
		light_time                               = 0.2
		light_var_color                          = 0.05
		light_var_range                          = 0.5

		upgrades                                 = up_gr_firstab_ak74, up_gr_seconab_ak74, up_gr_thirdab_ak74, up_gr_fourtab_ak74, up_gr_fifthab_ak74, up_gr_fifthcd_ak74
		installed_upgrades                       =
		upgrade_scheme                           = upgrade_scheme_ak74
		upgr_icon_x			= 304
		upgr_icon_y			= 627
		upgr_icon_width		= 295
		upgr_icon_height   	= 110

		fire_modes                               = 1, -1
		ammo_class                               = ammo_5.45x39_fmj, ammo_5.45x39_ap
		ammo_elapsed                             = 30
		ammo_mag_size                            = 30
		startup_ammo                             = 90

		scopes_sect                              = scope_ak74_computerized
		scopes                                   = pso, pso_blue
		scope_status                             = 2
		scope_zoom_factor                        = 0

		scope_zoom_factor_alt             = 0


		silencer_name                            = wpn_addon_silencer
		silencer_status                          = 2
		silencer_x                               = 225
		silencer_y                               = 10
		silencer_light_color                     = 0.6, 0.5, 0.3
		silencer_light_range                     = 0.01
		silencer_light_time                      = 0.2
		silencer_light_var_color                 = 0.05
		silencer_light_var_range                 = 0.5
		silencer_smoke_particles                 = weapons\generic_shoot_00

		grenade_class                            = ammo_vog-25
		grenade_launcher_name                    = wpn_addon_grenade_launcher
		grenade_launcher_status                  = 0
		grenade_launcher_x                       = 110
		grenade_launcher_y                       = 17
		launch_speed                             = 0

hit_power            = 0.34, 0.34, 0.34, 0.34
hit_impulse          = 100    ; size of physic impulse by bullet

silencer_hit_power 				= 0.31, 0.31, 0.31, 0.31
silencer_hit_impulse	 			= 75

		hit_type                                 = fire_wound
		fire_distance                            = 1000
		bullet_speed                             = 880
		rpm                                      = 600
		rpm_empty_click                          = 200

		use_aim_bullet                           = true
		time_to_aim                              = 0.0 ;  3.0
		zoom_dof                                 = 0.5, 1.0, 180
		zoom_enabled                             = true
		zoom_rotate_time                         = 0.25
		reload_dof                               = 0.0, 0.5, 5, 2
		
control_inertion_factor = 1.0f
fire_dispersion_base       	= 0.33    ;угол (в градусах) базовой дисперсии оружия (оружия зажатого в тисках)
crosshair_inertion			= 6

misfire_probability        = 0.005 ;вероятность осечки при максимальном износе  !!!old - now not working
;изношенность, при которой появляется шанс осечки
misfire_start_condition		= 0.6
;изношеность при которой шанс осечки становится константным
misfire_end_condition		= 0.1
;шанс осечки при изношености больше чем misfireStartCondition
misfire_start_prob	     	= 0.003
;шанс осечки при изношености больше чем misfireEndCondition
misfire_end_prob	     	= 0.043
;увеличение изношености при одиночном выстреле
condition_shot_dec      	= 0.0005
;увеличение изношености при выстреле очередью
condition_queue_shot_dec	= 0.0012

cam_return					= 0
cam_relax_speed             = 10		;скорость возврата в исходное положение
cam_relax_speed_ai      	= 360
cam_dispersion              = 1.0		;увеличения угла (в градусах) с первым выстрелом
cam_dispersion_inc         	= 0.5		;увеличениe cam_dispersion с каждым выстрелом
cam_dispersion_frac        	= 1.0	    ;ствол будет подыматься на cam_dispersion*cam_dispersion_frac +- cam_dispersion*(1-cam_dispersion_frac)
cam_max_angle				= 50.0      ;максимальный угол отдачи
cam_max_angle_horz         	= 5.0      ;(degree) maximum shot horizontal degree
cam_step_angle_horz        	= 0.35		;(degree) size of step camera moved in horizontal position while shooting

zoom_cam_relax_speed         = 10	    ; scope & ironsight
zoom_cam_relax_speed_ai      = 360
zoom_cam_dispersion          = 0.9
zoom_cam_dispersion_inc      = 0.45
zoom_cam_dispersion_frac     = 0.7
zoom_cam_max_angle           = 50.0
zoom_cam_max_angle_horz      = 5.0
zoom_cam_step_angle_horz     = 0.3

PDM_disp_base 				= 0.5
PDM_disp_vel_factor 		= 2.0
PDM_disp_accel_factor 		= 2.0
PDM_disp_crouch	 			= 1.0
PDM_disp_crouch_no_acc 		= 1.0

fire_dispersion_condition_factor = 5       

		holder_fov_modifier                      = 1.0
		holder_range_modifier                    = 1.0
min_radius           = 30           ; [] for AI
max_radius           = 100          ; [] for AI
hit_probability_gd_novice  = 0.80
hit_probability_gd_stalker = 0.80
hit_probability_gd_veteran = 0.80
hit_probability_gd_master  = 0.80

		kill_msg_x                               = 0
		kill_msg_y                               = 28
		kill_msg_width                           = 84
		kill_msg_height                          = 28

		use_alt_aim_hud                   = false


[wpn_ak74_hud]:hud_base
		item_visual                	= dynamics\weapons\wpn_ak74\wpn_ak74m_hud.ogf
		attach_place_idx                         = 0
		zoom_hide_crosshair                      = true   

hands_position                           = -0.025,-0.14,0.13
hands_orientation                        = 2,2,0

hands_position_16x9                      = -0.025,-0.14,0.13
hands_orientation_16x9                   = 2,2,0

item_position                            = 0,0,0
item_orientation                         = 0,0,0

shell_point                              = 0,0,0
shell_dir                                = 0.0, 1.0, 0.0
shell_bone                               = gilza

fire_point                               = 0,0,0
fire_bone                                = muzzle
fire_point2                              = 0,0,0
fire_bone2                               = muzzle_gl

anm_show                                 = ak74_draw
anm_hide                                 = ak74_holster
anm_idle                                 = ak74_idle
anm_idle_sprint                          = ak74_idle_sprint
anm_idle_moving                          = ak74_idle_moving
anm_idle_moving_crouch                   = ak74_idle_crouch
anm_shots                                = ak74_shoot
anm_reload                               = ak74_reload
anm_reload_empty                         = ak74_reload_empty
anm_idle_aim                             = ak74_idle_aim

anm_switch                               = ak74_idle_aim_w_gl
anm_switch_g                             = ak74_idle_aim_w_gl
anm_bore                                 = ak74_idle_aim

anm_hide_w_gl                            = ak74_holster_w_gl
anm_show_w_gl                            = ak74_draw_w_gl
anm_idle_w_gl                            = ak74_idle_w_gl
anm_shots_w_gl                           = ak74_shoot_w_gl
anm_reload_w_gl                          = ak74_reload_w_gl
anm_reload_empty_w_gl                    = ak74_reload_empty_w_gl
anm_idle_w_gl_aim                        = ak74_idle_aim_w_gl
anm_idle_sprint_w_gl                     = ak74_idle_sprint_w_gl
anm_idle_moving_w_gl                     = ak74_idle_moving_w_gl
anm_idle_moving_crouch_w_gl              = ak74_idle_crouch_w_gl
anm_bore_w_gl                            = ak74_idle_aim_w_gl

anm_show_g                               = ak74_draw_w_gl
anm_hide_g                               = ak74_holster_w_gl
anm_idle_g                               = ak74_idle_w_gl
anm_reload_g                             = ak74_reload_grenade
anm_idle_g_aim                           = ak74_idle_aim_w_gl
anm_shots_g                              = ak74_shoot_grenade
anm_idle_sprint_g                        = ak74_idle_sprint_w_gl
anm_idle_moving_g                        = ak74_idle_moving_w_gl
anm_idle_moving_crouch_g                 = ak74_idle_crouch_w_gl
anm_bore_g                               = ak74_idle_aim_w_gl


aim_hud_offset_pos_16x9                  = -0.131500,0.040750,-0.150000
aim_hud_offset_rot_16x9                  = 0.017000,0.036000,0.000000
gl_hud_offset_pos_16x9                   = -0.0915,0.001,-0.15
gl_hud_offset_rot_16x9                   = -0.0745,0.0301,0.0

aim_hud_offset_pos                       = -0.131500,0.040750,-0.150000
aim_hud_offset_rot                       = 0.017000,0.036000,0.000000
gl_hud_offset_pos                        = -0.0915,0.001,-0.15
gl_hud_offset_rot                        = -0.0745,0.0301,0.0

lean_hud_offset_pos                      = 0,0,0
lean_hud_offset_rot                      = 0,0,0

lowered_hud_offset_pos					 = 0.145, 0.0, -0.06
lowered_hud_offset_pos_16x9				 = 0.145, 0.0, -0.06
lowered_hud_offset_rot					 = -0.05, -0.55, 0.4
lowered_hud_offset_rot_16x9				 = -0.05, -0.55, 0.4


[wpn_ak74_pso]:wpn_ak74
1icon_layer                              = pso
1icon_layer_x                            = 45
1icon_layer_y                            = -3
inv_weight                               = 3.5

hud                                      = wpn_ak74_pso_hud

scope_status                             = 1
scope_dynamic_zoom                       = off
scope_texture                            = wpn_owa_crosshair
scope_zoom_factor                        = 40

scope_zoom_factor_alt             = 0
use_alt_aim_hud                   = false	

[wpn_ak74_pso_hud]:wpn_ak74_hud

		
[wpn_ak74_pso_blue]:wpn_ak74
1icon_layer                              = pso_blue
1icon_layer_x                            = 45
1icon_layer_y                            = -3
inv_weight                               = 3.5

hud                                      = wpn_ak74_pso_blue_hud

scope_status                             = 1
scope_dynamic_zoom                       = on
scope_texture                            = wpn_owa_crosshair_blue
scope_zoom_factor                        = 10

scope_zoom_factor_alt             = 0
use_alt_aim_hud                   = false	

[wpn_ak74_pso_blue_hud]:wpn_ak74_hud

		
[scope_ak74_computerized]
scope_name                               = pso_green
scope_x                     = 45		; offset in inventory icon
scope_y                     = -3

[wpn_ak74_nato]:wpn_ak74
		parent_section						= wpn_ak74_nato
		visual								= dynamics\weapons\wpn_ak74\wpn_ak74m_nato.ogf
		hud                                      = wpn_ak74_nato_hud
		
		scopes_sect                              = scope_ak74_nato_computerized
		scopes                                   = pso, pso_blue
		
		inv_name                                 = str_wpn_ak74_nato
		inv_name_short                           = str_wpn_ak74_nato
		description                              = str_wpn_ak74_nato_descr
		
		inv_grid_width     = 5
		inv_grid_height    = 2
		inv_grid_x         = 5
		inv_grid_y         = 24

		ammo_class						= ammo_5.56x45_ss190, ammo_5.56x45_ap


[wpn_ak74_nato_hud]:wpn_ak74_hud
		item_visual                	= dynamics\weapons\wpn_ak74\wpn_ak74m_nato_hud.ogf

[wpn_ak74_nato_pso]:wpn_ak74_nato
1icon_layer                              = pso
1icon_layer_x                            = 45
1icon_layer_y                            = -3
inv_weight                               = 3.5

hud                                      = wpn_ak74_nato_pso_hud

scope_status                             = 1
scope_dynamic_zoom                       = off
scope_texture                            = wpn_owa_crosshair
scope_zoom_factor                        = 40

scope_zoom_factor_alt             = 0
use_alt_aim_hud                   = false	

[wpn_ak74_nato_pso_hud]:wpn_ak74_nato_hud

		
[wpn_ak74_nato_pso_blue]:wpn_ak74_nato


1icon_layer                              = pso_blue
1icon_layer_x                            = 45
1icon_layer_y                            = -3
inv_weight                               = 3.5

hud                                      = wpn_ak74_nato_pso_blue_hud

scope_status                             = 1
scope_dynamic_zoom                       = on
scope_texture                            = wpn_owa_crosshair_blue
scope_zoom_factor                        = 10

scope_zoom_factor_alt             = 0
use_alt_aim_hud                   = false	

[wpn_ak74_nato_pso_blue_hud]:wpn_ak74_nato_hud

		
[scope_ak74_nato_computerized]
scope_name                               = pso_green
scope_x                     = 45		; offset in inventory icon
scope_y                     = -3
